Web反正就是跟TSoftObjectPtr类似,只不过TSoftClassPtr是仅仅用于UClass*。 当然你可以直接用TSoftObjectPtr来获取UClass的指针,因为UClass本身就是UObject的子类,就 … WebUPROPERTY(EditAnywhere) TSoftClassPtr MyAssetPtr; Usage. To check if a TSoftClassPtr contains a valid object, call the IsValid function.; If there is a live UObject, …
TSoftClassPtr Unreal Engine Documentation
WebApr 10, 2024 · UPROPERTY(EditDefaultsOnly, BlueprintReadOnly) TSoftObjectPtr TextureSoftPtr; 操作与FSoftObjectPtr基本一致,返回的是指向模板类的指针,减少了手动Cast的步骤. 2.5 TSoftClassPtr<> 对FSoftObjectPtr的模板化,将其转化为UClass*,可用UProperties公开给蓝图。 Web对于其他几个智能指针TSoftObjectPtr,TSoftClassPtr其实也就是FSoftObjectPtr的针对模板子类或UClass的特殊版本。 FLazyObjectPtr 还有一个智能指针,和FSoftObjectPtr差不多,但不常用,只有在开发编辑器时才会用到。 d2 trang shield
TSoftObjectPtr bug related to the blackboard and storing the ... - Github
WebWeak Pointer. TWeakPtr Pointer; This pointer indicates that the holder is not dependent on the target object. The IsValid method should be used to check for validity. The Pin method can be used to get a shared pointer to the target object. Weak pointers may reference the same objects as either shared or unique pointers. WebYou could also just try to duplicate the logic in EngineUtils::FindOrLoadAssetsByPath and fix the bug locally (which probably just involves changing the call to FilenameToLongPackageName and instead doing manual string manipulation to get the correct package name) so you don't have to modify the engine itself. 2. WebNov 12, 2024 · 为了控制何时加载资源,可使用 TSoftObjectPtr (或 TSoftClassPtr )模板类型来软引用资源(或 UClass 类型)。 软引用的工作方式与硬引用一样,可直接关联对应的资源(或 UClass 类型),在编辑器中界面表现是一样,可通过拖拽、下拉框或箭头选择要关联 … bingo flyer clip art